1-2
Shadowed Swipes: The Hostile makes a move action, ending its move as close to as many Heroes as possible. Then, this Hostile makes an attack action on all adjacent Heroes.
3-4
Chilling Grasp: Each Hero within 2 spaces of the acting Hostile must make an Agility or Defence roll. If the result of that roll is a failure, the Hero is pulled 1 space closer to The Shadowed Hand and suffers 1 wound.
9-12
Inescapable Reach: Remove this Hostile from the battlefield. Then, deploy it adjacent to the Hero with the most Wounds or Grievous Wounds on the character card. The acting Hostile then makes a weapon action on that Hero.