Fly: Prince Vhordrai ignores blocked spaces and enemies when he moves, but must still end his move in an empty space.
Terror of the Crimson Keep: Heroes adjacent to this group cannot use Aid actions and cannot spend Inspiration to reroll dice.
The Hunger: After this group resolves all of its weapon actions, heal a number of Wounds from this group equal to the number of Wounds it inflicted (to a maximum of 3)
Behaviour Table
1-3
Stalking the Prey: Move towards the nearest wounded hero. If this group becomes adjacent to a hero, make a Shordemaire’s Maw attack against that hero.
4–7
Crimson Charge: Move towards the nearest visible hero. If this group can reach a hero, move again if needed to become adjacent, then make a The Bloodlance attack. If already adjacent at the start of this behaviour, make a The Bloodlance attack and then a Shordemaire’s Maw attack.
8–10
Grisly Feast: Move towards the hero with the most adjacent heroes. If this group is adjacent to any hero, first make a Shordemaire’s Maw attack, then make a The Bloodlance attack against the same hero if possible.
11–12
Lord of the Crimson Keep: Move towards the hero with the most adjacent heroes. Then make a Shordemaire’s Miasma attack if any hero is in range, followed by The Bloodlance, then Shordemaire’s Maw against a hero in range.